Genius: The Game is about “The Game” (how original! /sarcasm) which is a gathering of 200 of the youngest geniuses in the world competing for a once in a lifetime opportunity to change the world. The winner will be given what seems like unlimited funding toward a project of lab of their choosing.
The 3 main characters Rex, Tunde, and Painted Wolf are all likeable enough and sometimes they are too congenial with everyone other than the “bad guys”. Somehow they know the bad guys without any evidence. They suffer from the same issues that I had with Ready Player One (which I loved). I wanted to love this book as much as Ready Player One as well, but it fell well short of what I had hoped this would be.
The premise of the book is tailor made for me. There is a competition, hidden agendas, and plenty of action to keep the story moving. So much of this story falls into my <3 box that it pains me to only give this story 3 stars.
The biggest problems with this novel are the lazy storytelling and descriptions. There are a few spots where there are pictures and diagrams used in place of descriptions. It tends to give the novel a vague feeling of being made for smaller children who are still learning how to read instead of being a Genius level romp. The storytelling is equally problematic as they present solutions described as being high level and intelligent, but if you know anything about the subject at all, you can see how basic and flawed they are. A little more research could have been done to spruce up the details and make the characters look as impressive as they are supposed to be. This more than anything undermines the whole book and creates jarring instances that lost me.
In the end I enjoyed it enough to finish the book in spite of its many flaws. There is enough to enjoy within the pages to outweigh the flaws slightly. The strength of the premise alone will pull me in to read the sequel eventually with hopes of the story improving.